Dev Cart Block Diagramm

These two pictures show the different functional blocks of the prototype design. On the top side you have the MCU and next to it the connector for In-System-Programming and the MMC/SD daughter board. The yellow block marks the usb hardware for emulated software-usb on the mcu, the green block is the ram section. The orange [...]

The Eagle has landed – Assembled and powered up

Finally assembled and the pcb powers up. So iam posting a few more details photos. The boards powers up and the FTDI can be accessed via usb. So tomorrow i gonna meet with max and we will port the old firmware from the mega16 to the mega644. Tomorrow we might have simple usb based uploader [...]

The Eagle has landed

This monday morning the long awaited first prototype PCB arrived from pcb-pool. We had a little UPS problem on friday, so we had to wait till monday to get the PCB. Max just started to solder all the chips, looking forward to get a working usb uploader firmware running till the next weekend. I think [...]

The PCB is coming down

Got an mail from pcb-pool.de, our PCB is nearly done and will arrive this week. So the first prototype will be assembled over the weekend. Keep fingers crossed that everything is working as planed. Quick Featuers list ATMega 644 Software USB FTDI USB Debug port 4MB SRAM LO/HI Rom Switch SD Card Daughter Board AVR [...]

Snes SDK Toolchain

Yesterday i learnt from Lint that there is a new Snes toolchain coming down. The Project can be found herehttp://code.google.com/p/snes-sdk/. Right now i have it running under linux. Just working on a patch for os x. Thumbs up to Ulrich Hecht for his work on this project. Features: WLA DX Assembler Backend 816-tcc C Compiler [...]

Our POC is running Super Mario World!

Had a big breakthrough yesterday with our Super Nintendo Snesram project. Got for the first time a commercial game running. This was quite a hard one. Spend a great amount of time debugging the memory uploads routines. I had to add CRC checks to both sides of the hardware. An AVR hosted CRC memory check [...]

SNESRAM Proof of Concept is working

We have been working the last 4 Weekends on a cool side project – we built a DIY Super Nintendo development hardware. As a SNES Programmer or SNES Nerd you always want to run your code on the orignal hardware. But this is only possible using old backup stations from the 90ies like the Super [...]

Super Nintendo on the Wii with DIY Controller

I had so much fun finding out how good the Snes9x GX Emulator for the Wii is. I never really got into the Wii hacking scene yet, just keept a little and h following the exploiting status of the wii. So when the Homebrew Channel came out, i installed it. But never really did something [...]

Select-Copy, Middle Click-Paste in Terminal.app

Always annoyed me not to have the beloved ‘Select-Copy, Middle Click-Paste’ thingy on my Macbook. Finnally i figured out how to do it. 1) Install USBOverdrive 2) Fire up its Prefpane, and map the Middle Mouse Button to paste action 3) Install SIMBL 4) Install this SIMBL Plugin for Terminal.app

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