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	<title>optixx</title>
	<link>http://optixx.org</link>
	<description>About Linux and Console Hacking</description>
	<lastBuildDate>Mon, 08 Mar 2010 08:56:59 +0000</lastBuildDate>
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	<item>
		<title>New Quickdev16 Loader</title>
		<description><![CDATA[We got a new loader for the Quickdev16 firmware. The loader will replace
the current dummy loader and has a few new advantages:




Faster upload because of IRQ driven communication between SNES and AVR
Progressbar while uploading
Display Rom infos
ASCII and Katakana font support
Eyecandy: new logo design with sine wave effect and bassdrum synced
background effects..


Due to these features the [...]]]></description>
		<link>http://optixx.org/2009/10/21/new-quickdev16-loader/</link>
			</item>
	<item>
		<title>Quickdevs are shipping</title>
		<description><![CDATA[Last week we shipped the first batch of Quickdevs. The Software is feature ready, but we wanted to do some eye candy on the SNES software side, which didn&#8217;t work out yet. So software updates are coming within the next weeks. 

Feel free to order at david @ optixx.org.
]]></description>
		<link>http://optixx.org/2009/09/20/quickdevs-are-shipping/</link>
			</item>
	<item>
		<title>Quickdev16 Project Page is ready.</title>
		<description><![CDATA[Finally our project page for the Quickdev16 becomes available. You will find information how to download or build all needed software from scratch. 

We gonna build the first batch of 10 cartridges this week. So stay tuned.


]]></description>
		<link>http://optixx.org/2009/09/07/quickdev16-project-page-is-ready/</link>
			</item>
	<item>
		<title>First Quickdev16 PCB is working</title>
		<description><![CDATA[Not &#8220;out of the box&#8221; but with only slightly changes on the software part, the new quickdev16 PCBs are working. Their shape fit the SNES cartslot, the changes in hardware design and parts worked out great and we have a kind of stable firmware and upload tool.

When you turn on the SNES, the microcontroller extracts [...]]]></description>
		<link>http://optixx.org/2009/09/01/first-quickdev16-pcb-is-working/</link>
			</item>
	<item>
		<title>Quickdev16 Windows Driver</title>
		<description><![CDATA[Created a binary for windows using minGW and libusb. So i can confirm that quickdev16 will work under Windows.


]]></description>
		<link>http://optixx.org/2009/08/27/quickdev16-windows-driver/</link>
			</item>
	<item>
		<title>Quickdev16 Pre-orders</title>
		<description><![CDATA[I start taking inoffical pre-orders for the Quickdev16 now. Just send me an email to david at optixx.org with your name and email address. In order of arrival i will put you on the pre-order list. Right now we plan to sell around 35 cartridges. 

Why inoffical pre-orders list? A fews points are unclear right [...]]]></description>
		<link>http://optixx.org/2009/08/19/quickdev16-pre-orders/</link>
			</item>
	<item>
		<title>Quickdev16 PCB arrived</title>
		<description><![CDATA[Yesterday i got a package from china. Finally the long awaited PCBs arrived. I think the black PCB really looks good    


]]></description>
		<link>http://optixx.org/2009/08/13/quickdev16-pcb-arrived/</link>
			</item>
	<item>
		<title>We call it &#8216;QuickDev16 USB&#8217;</title>
		<description><![CDATA[Finally we found a better name for the snesram and renamed it to &#8216;QuickDev16 USB&#8217;. Final PCB layouts are ready and will be send to china soon. So in about 2 weeks we will have our first PCBs.

Confirmed Features:



16 MBit Sram for Rom storage
ATmega644 MCU for housekeeping 
USB connection for ROM upload 
ucon64 software compatibel
PAL/NTSC [...]]]></description>
		<link>http://optixx.org/2009/07/27/we-call-it-quickdev16-usb/</link>
			</item>
	<item>
		<title>Features Features Features&#8230;</title>
		<description><![CDATA[Things are going well. Have added some features to the software side and also got some stuff working hardware wise.

Can confirm that US/JAP roms are working.Only tested EU roms before. Used my japanese Nintendo junior and a japanese CIC to confirm that the snesram is working with that setup too.  

Max and i added [...]]]></description>
		<link>http://optixx.org/2009/07/22/features-features-features/</link>
			</item>
	<item>
		<title>New Hardware Revision</title>
		<description><![CDATA[Max took a quick break from his vacations and was able to work on the new hardware revision of the snesram. Its mainly a bugfix to version 0.1 . We also did some cost reductions. Most obvious is to go for 2 Mbyte of sram instead of 4Mbyte. It just make the PCB smaller and [...]]]></description>
		<link>http://optixx.org/2009/07/20/new-hardware-revision/</link>
			</item>
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