Archive for 'Console'

The PCB is coming down

Got an mail from pcb-pool.de, our PCB is nearly done and will arrive this week. So the first prototype will be assembled over the weekend. Keep fingers crossed that everything is working as planed. Quick Featuers list ATMega 644 Software USB FTDI USB Debug port 4MB SRAM LO/HI Rom Switch SD Card Daughter Board AVR [...]

SNESRAM Proof of Concept is working

We have been working the last 4 Weekends on a cool side project – we built a DIY Super Nintendo development hardware. As a SNES Programmer or SNES Nerd you always want to run your code on the orignal hardware. But this is only possible using old backup stations from the 90ies like the Super [...]

Back into SNES DEV

Just started to work on some SNES stuff. Took a simple sample from vintagedev to get it working using linux as the development system. Added proper Makefile and made ubuntu wla packages. first.tar.gz wla-dx-9520081209-1i386.deb wlalink20081209-1i3861.deb

Update on 64×48

Made some progress. Nice sunday hacking.

OpenWII Debugged

Made my very own openwii version including debug routines. So i added a another status led to the chiip design and also added IO lines to the ATmega SIO pins. So now i have a drive chip which prints debug info via a serial line. So everybody who want to understand the dvd drive patching [...]

Fuckin awesome SID podcast

Wow cool stuff, a podcast playing only real awesome SID stuff, including some newer SID stuff from the last few years. No lamers talking inbetween just chiptunes. Great ! Check it out 8bit Mayhem BTW my favorite tunes: JCH – Chordian Rob Hubbard – Lightforce DRAX – Bombastic Rob Hubbard – Commando Jeroen Tel – [...]

Gnuboy AALib

This is really usefull, isn’t it. Made a video driver for gnuboy based on aalib. The sound it actually done by sdl lib. But i don’t care about sound to much because this thingy is meant to be played via telnet. So hook up the aagnuboy binary into xinted and have fun. service aagnuboy { [...]

Return of the SNES

Updated my old SNES demo a little so that it runs on real hardware. Was able to get my handy on a half broken Super Wild Card. So i finally i fixed the rom headers and now the little demo runs on a real snes. Nice. Source

PSP Futurecomposer Player

Made a Futurecomposer player to the PSP. This version is hacked together from the xmms-fc and the fcplay sources. First i did x86 version using alsa interface. Later ported this over to the psp using the native audio interface. Memory footprint is quite ok, despite the fact that the old FC engine is written in [...]

Sidplay

Ported the original sidplay to the PSP. Now i use the native pspsdk audio libs so SDL is not needed anymore. This reduces the footprint by 200 Kb. download sidplay