Archive for April, 2009

Snes SDK Toolchain

Yesterday i learnt from Lint that there is a new Snes toolchain coming down. The Project can be found herehttp://code.google.com/p/snes-sdk/. Right now i have it running under linux. Just working on a patch for os x. Thumbs up to Ulrich Hecht for his work on this project. Features: WLA DX Assembler Backend 816-tcc C Compiler [...]

Our POC is running Super Mario World!

Had a big breakthrough yesterday with our Super Nintendo Snesram project. Got for the first time a commercial game running. This was quite a hard one. Spend a great amount of time debugging the memory uploads routines. I had to add CRC checks to both sides of the hardware. An AVR hosted CRC memory check [...]

SNESRAM Proof of Concept is working

We have been working the last 4 Weekends on a cool side project – we built a DIY Super Nintendo development hardware. As a SNES Programmer or SNES Nerd you always want to run your code on the orignal hardware. But this is only possible using old backup stations from the 90ies like the Super [...]